You know, this is why I find Final Fantasy so hard to get into, really - and why I sometime really hate playing it. Any other macros wouldn't be optimal to your dps based around dualcast and the random proc chance of fire and stone. That way you have two less buttons to cast. Now where does the macro part come in? Well you can combine verfire into thunder, and verstone into aero. So you can skip starting off with jolt and use them to start your next round of dualcasts. These two spells can only be used when procced, and they cast faster than verthunder and veraero. If you land either veraero or verthunder you have a chance to proc verfire with thunder, or verstone with aero. Just to clarify, dualcast is a mechanic that red mage has to use at all times so you can get off another ability which would normally take 5 seconds to cast. You can follow those up with veraero or verthunder to spend your dualcast. On top of that you have two procs that increase your black/white magic bar respectively, and in order to optimize your damage there should be minimal macro usage at all times when they're involved. Red mage in general has one main gimmick that I wouldn't recommend macroing too heavily into: Dualcast. ac "Verstone" (can switch fire and stone)Īnd this would honestly be terrible because you want to balance your White and Black Mana generation, always choosing to cast Fire first or Stone first would mean your Black mana would always outpace your White mana. The only Macros you could make like this for Red Mage would be: With all that said, that's a REALLY old Macro. So what this Macro does is Cast Misery's End if it's available, if Misery's End isn't available and Bloodletter IS available, then it will cast Bloodletter, otherwise if neither Misery's End or Bloodletter aren't available it will just cast Heavy Shot. Misery's End and Bloodletter are not always available, Heavy Shot is. You can't do a functional cast sequence Macro in WoW or in FFXIV which is what you're asking for. Trying to simplify the game into one button press just doesn't happen in this game.Ĭlipped from a macro Archer/BardThat's a heirarchy Macro, not a cast sequence Macro. You can easily play RDM at in pug environments using only 10 buttons (caster combo is 5 and melee combo is 5). If you are trying to simplify what is arguably the easiest DPS job in this game right now I'm sorry but it really does not exist. 14 is designed for you to understand and actively engage in your job so that based on what abilities proc (dancer, scholar, samurai, etc.), where your resources are (red mage, dark knight, machinest, etc.) dictates on a case by case basis which button gets pressed at that point in the fight. What you are asking for really just does not exist in FF14 like you claim it does in WoW. I also spent a bit on The Balance discord (as others have mentioned) and there are no viable macros listed there for you. I main a dancer, and I can tell you that there aren't any good macros that you can use on that job either (sorry previous poster). The concept of HOW a RDM plays is so incredibly different than a BRD that attempting to draw a conclusion like you are just doesn't work. Red Mage really doesn't have anything like this except for maybe Fleche like someone ahead mentioned. Second, all that macro is saying is: "cast Heavy Shot (which really should be Burst Shot) unless Bloodletter is off CD". First Misery's End is long-gone so that is an OOOOOLD macro. Ĭlipped from a macro Archer/BardSo I threw a quick macro into my FF14 character and guess what that doesn't work. this is clipped from a WoW Macro for Fire and.
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